A downloadable Visual Novel for Windows, macOS, Linux, and Android

At what point do you end it?  Not all relationships are meant to be.  Relationships aren’t always about getting together.  There are stories about separating: suddenly, lovingly, stupidly, angrily, sadly, traitorously, disgustingly, happily and... painfully. 

Dwain and Tanner have been together for a long time but the Main Character, Dwain, realizes he doesn’t truly love Tanner. He’s been living a lie but you decide when to let the truth out and end the pain. 

How long do you want to persevere? Will you end it now or see how far it can go? 

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There are three driving forces behind this project: 

  1. I want to write stories and narratives that are under-represented in fiction. 
  2. I want to see how successful I can make a Furry Visual Novel using the marketing and business knowledge that I’ve learned in my IRL career. 
  3. I want to produce a Furry Visual Novel that is as transparent with production and financials as possible to show people what is needed to invest in terms of both money, leadership and time.

The last driving force is probably the most unique.  I have a Discord Server at https://discord.gg/Yy2Tc4r where people can access public Google Drive Folders of certain production documents and see me interact and communicate with my staff members. That includes my main artist streaming himself creating art assets for IBWHIP.  

If you have a question for me about IBWHIP you can comment on the Itch page.  

The financial documents are not to pressure or guilt people into donating to this project.  It is just to show the facts. 

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What are the different versions?

The "Translation Stable" versions are past outdated versions with a fully functioning translation in Spanish, French and Brazilian Portuguese.  These versions have the old User Interface and are missing features from the current versions.  This version only goes up to Build 4.  Go into the game's settings to change the language.

When can we expect the next build? 

I am planning on uploading the next build on Itch on the 17’th of every month.  If I have to delay the build I will try to tell you all at least 48 hours in advance.  If I am going on a vacation of some sorts then I’ll tell you all at least a week in advance.  As of now I do not have quotas for build length. 

How many routes will there be?

IBWHIP is structured in a way that you can either reject all opportunities or accept all opportunities.  So there aren’t really any routes.  Without giving away any spoilers there are two paths in addition to the main story.  The main story and paths will have many variations depending on your decisions in the story.

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Credits

Director: Unagi

Main Artist: DomaFox

Reviewer/Editor/Tester: BadAim 

Thank you to the Furry Visual Novels Discord Server

Wave and Text Tag Codes: Wattson

Art Mentorship: SpelunkerSal

Previous Team Members: RockBlackHorn (Second French Translator), CRT_SpaceCat#1322 (First French Translator), Acless the Otter (First Spanish Translator), Ekrance (Spanish), Dragonmemo#8902 (French), AW (Portuguese) and  Kaldr#0130 (Editor)  

Portuguese Screens. Code: Unknown Changer  (The Creator of the Doki Doki Literature Club Portuguese Translation)




https://meow.social/@Unagi

Download

Download
IBWHIP-0.11.8-pc.zip 453 MB
Download
io.itch.wagleunagi-110800-release.apk 464 MB
Download
IBWHIP-0.11.8-mac.zip 448 MB
Download
IBWHIP-0.4.0-Translation-Stable-32-bit-win.zip 174 MB
Download
io.itch.wagleunagi-40000-universal-release.apk 172 MB
Download
IBWHIP-0.4.0-Translation-Stable-mac.zip 157 MB
Download
IBWHIP-0.11.5-32-bit-win.zip 454 MB

Development log

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